AI Insights · Timothy · January 2022
Top 5 Match 3 Games on Android in Middle East Q4 2021
Discover the performance trends of the top 5 Match 3 games on the Android platform in the Middle East during Q4 2021, featuring weekly downloads, revenue, and active user metrics.
The fourth quarter of 2021 saw intriguing trends in the performance of top Match 3 games on the Android platform in the Middle East. Here's a closer look at the weekly downloads, revenue, and active user metrics for the top 5 games, based on data from Sensor Tower.
Empires & Puzzles: Match-3 RPG from Small Giant Games experienced a varying trend in weekly revenue, peaking at approximately $50.7K in the week of November 22. Weekly downloads saw a notable increase towards the end of the quarter, reaching 2.1K in the final week of December. Active users started at around 10.5K at the beginning of the quarter and ended at 9.7K.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. showed a significant rise in weekly revenue, closing the quarter with $10.2K in the last week of December. Downloads spiked to 7.5K in the same period. Active users also saw a sharp increase, reaching 12.9K by the end of the quarter.
Puzzles & Survival by 37GAMES recorded a consistent weekly revenue, peaking at $8.1K in early October. Downloads showed a steady upward trend, culminating at 983 in the last week of December. Active users fluctuated slightly, beginning at 7K and ending the quarter at 7.2K.
Gold & Goblins: Idle Merger from AppQuantum saw its weekly revenue peak at $5.7K in the first week of November. Downloads were highest in late October, reaching 23.6K. Active users showed a significant increase, peaking at 52.9K in early November before stabilizing around 30K by the end of December.
WWE Champions by Scopely had a relatively stable weekly revenue, peaking at $4.3K in late November. Downloads remained steady throughout the quarter, with a slight increase to 517 in the week of December 20. Active users started at 9K and saw a gradual decline, ending at 7.2K by the end of the quarter.
For more detailed insights into the performance of these games and other market trends, visit Sensor Tower.